I’ve been tracking NVIDIA’s hardware cycles for years, but today’s announcement feels like a massive shift for PC gaming. We aren’t just talking about iterative speed bumps; we are seeing the first real wave of DLSS 4.5 integration and some heavy-hitting software bundles that make the new RTX 50-series look very tempting.
If you’ve been sitting on the fence about an upgrade, here is exactly what’s happening in the world of Team Green.
The Big One: Resident Evil: Requiem
Capcom is back, and they are clearly using NVIDIA’s tech as their playground. Resident Evil: Requiem drops on February 27th, and the PC version is basically a tech showcase. It’s not just “supporting” modern tech; it’s built around it.
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Release Date: February 27th.
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Price: 348 RMB (~$48 USD) on Steam.
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Exclusive Features: DLSS 4 multi-frame generation, ray reconstruction, and full path tracing.
Why it matters: Path tracing in a horror setting is a game-changer. The way light bounces off wet, grimy surfaces in a Resident Evil game creates an atmosphere that standard rasterization just can’t touch.
The Bundle: Free Games for Early Adopters
NVIDIA is sweetening the pot for the GeForce RTX 50-series. From now until March 16, if you pick up a new card or a laptop equipped with their high-end silicon, you get Resident Evil: Requiem for free.
Eligible Hardware:
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RTX 5090 / 5080 / 5070 Ti / 5070 (Desktop & Laptop)
DLSS 4.5 and the Venom Commando Demo
I noticed a “hidden” gem in this announcement: DLSS 4.5. NVIDIA is using the Venom Commando demo (available now through March 3rd) to showcase this.
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The Upgrade: You can now upgrade DLSS Super Resolution to v4.5 directly via the DLSS overlay in the NVIDIA app.
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Performance: The demo features full DLSS 4 support with multi-frame generation.
Why it matters: This signals that NVIDIA is moving toward a more “modular” software experience. Being able to toggle and upgrade your DLSS version via an overlay suggests we’re getting more control over our frames than ever before.
Red Desert: March’s Open-World Contender
Don’t overlook Pearl Abyss. Red Desert is officially landing on March 20th for 268 RMB (~$37 USD). Like the others, it’s leaning heavily into DLSS 4 multi-frame generation.
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Release Date: March 20th.
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Tech Focus: Massive open-world scaling using multi-frame gen to keep those vistas smooth.
My Take: Is it time to upgrade?
Look, if you’re on an RTX 30-series or older, this is the most compelling argument NVIDIA has made in a while. We are seeing a “Major First” here: a software ecosystem (DLSS 4.5) that is finally catching up to the ambitious path-tracing goals of developers.
One quick tip: If you want to see if your current rig can even handle the future, go download that Venom Commando demo before it disappears on March 3rd. It’s the perfect stress test.

